Square Enix approached us to produce a series of ‘bestiary’ videos for them to utilize across their social channels for the launch of Outriders Worldslayer. The videos needed to include enemies that would excite existing players and also get potential new players to take notice of the game.
Square Enix outlined which enemies they wanted us to include as part of the series and provided a few examples of content from films and TV to set the tone of our content.
Project N gathered all the raw capture from the game, making use of in-game camera controls to get the best shots of each enemy, cut each video with a predefined flow, and created intricate moving rotoscope effects for every single video. Each video required basic information on the enemies too, so scriptwriting was required that would get viewers to begin to think about what these creatures would do to the player, but not spoiling it too much from the game.